[{"data":1,"prerenderedAt":295},["ShallowReactive",2],{"/changelog/0-54-0":3},{"id":4,"title":5,"body":6,"date":285,"description":286,"extension":287,"meta":288,"navigation":289,"path":290,"seo":291,"sitemap":292,"stem":293,"__hash__":294},"changelog/changelog/0-54-0.md","0.54.0",{"type":7,"value":8,"toc":278},"minimark",[9,21,26,257,261,269,273],[10,11,12,13,20],"p",{},"Initial support for Warhammer 40k 10th Edition. Please consider supporting the project via the new ",[14,15,19],"a",{"href":16,"rel":17},"https://patreon.com/unitcrunch",[18],"nofollow","UnitCrunch Patreon",".",[22,23,25],"h2",{"id":24},"features","Features",[27,28,29,33,36,39,42,45,48,51,54,57,60,63,66,69,72,75,78,81,84,87,90,93,96,110,113,116,119,122,125,133,147,230,238,245,248,251,254],"ul",{},[30,31,32],"li",{},"Removed strength characteristic from profiles (it's still available on weapons).",[30,34,35],{},"Weapon strength characteristic no longer accepts relative values (e.g. \"User\", \"+2\" etc).",[30,37,38],{},"All weapon strength values have been automatically updated. Relative values have been resolved where needed (e.g. a profile with strength 4 using a weapon with strength \"+2\" becomes a weapon with strength 6).",[30,40,41],{},"Removed BS & WS characteristic from profiles.",[30,43,44],{},"Added BS/WS characteristic to weapons (depending on weapon type).",[30,46,47],{},"All weapon BS/WS values have been automatically updated (WS values copied from profiles to melee weapons and BS values copied from profiles to ranged weapons).",[30,49,50],{},"Weapon BS/WS inputs are now optional and will display \"N/A\" if left blank.",[30,52,53],{},"A weapon with no BS/WS value will not roll to hit (and so will not hit at all) unless it has an ability that gets around this (e.g. it can automatically hit).",[30,55,56],{},"When creating a new weapon, UC will set the default weapon BS/WS value to a sensible default based on that profile's existing weapons. This should help reduce the amount of manual input required when creating a profile with multiple weapons that all use the same BS/WS.",[30,58,59],{},"The \"Count per unit\" input is now available to melee weapons.",[30,61,62],{},"\"Count per unit\" now defaults to a value of 1 on new weapons.",[30,64,65],{},"\"Ignore\" profile characteristic is now known as \"Feel no pain\" / \"FNP\". Profiles have been automatically updated.",[30,67,68],{},"\"Ignore wounds\" ability effect is now known as \"Feel no pain\". Profile abilities have been automatically updated",[30,70,71],{},"Removed \"DSv: melee\" & \"DSv: ranged\" characteristic from profiles. Any existing values have been migrated to \"Save\" & \"Invuln\" characteristics.",[30,73,74],{},"Removed \"Profile template\" input from profile edit form.",[30,76,77],{},"\"Melee\" & \"Ranged\" are now the only 2 weapon types available. All weapons have been automatically updated to use one of these 2 weapon types.",[30,79,80],{},"Added modifier effect: \"Increase weapon attacks\". This is only available to weapon abilities.",[30,82,83],{},"All weapons that used either the \"Dakka\" or \"Rapid fire\" legacy weapon types have been automatically updated to use the new \"Increase weapon attacks\" effect when within half range.",[30,85,86],{},"Certain weapon abilities now have an \"alias\" as well as a description e.g. \"RAPID FIRE 1\". Some parts of the UI will display the alias instead of the description, others will display both.",[30,88,89],{},"Need \"Re-roll wounds\" but don't want it to display as \"TWIN-LINKED\"? You can choose whether an ability uses the suggested alias or not (checkbox to the right of the suggested alias when editing an ability).",[30,91,92],{},"Added new modifier condition: \"Critical hit/wound\" which requires a hit or wound to be critical for an effect to be applied.",[30,94,95],{},"The \"Override requirements\" modifier effect now has a \"Critical\" option to specify when the resulting hit/wound should be marked as \"Critical\". This replaces the \"Treat as unmodified wound roll of 6\" option (legacy modifiers have been automatically updated to use the new \"Critical\" option).",[30,97,98,99],{},"You can now specify the following for ranged & melee attacks (look for the new checkboxes in the global modifiers panel):\n",[27,100,101,104,107],{},[30,102,103],{},"Ranged: Whether the attacker has remained stationary.",[30,105,106],{},"Ranged: Whether the defender is in cover.",[30,108,109],{},"Melee: Whether the attacker has charged.",[30,111,112],{},"Defenders in cover will get +1 to their armour save roll. Units with a save of 3+ or better won't receive this benefit against AP0 attacks.",[30,114,115],{},"Added new \"Ignore cover\" option to the \"Special\" modifier effect (which is still locked to weapon abilities).",[30,117,118],{},"Added new modifier condition: \"Remained stationary\" which requires the attacker to have remained stationary (or not) for an effect to be applied.",[30,120,121],{},"Added new modifier condition: \"Attacker charged\" which requires the attacker to have charged (or not) for an effect to be applied.",[30,123,124],{},"\"Blast\" modifier effect has been updated to instead add 1 attack for each 5 models in the defender unit.",[30,126,127,128,132],{},"Saving throws can not be ",[129,130,131],"em",{},"improved"," by more than 1 (UnitCrunch will cap the improvement at a value of 1 if needed).",[30,134,135,136],{},"\"Modify (relative)\" modifier effect has been updated to offer more flexibility:\n",[27,137,138,141,144],{},[30,139,140],{},"Operator & value now handled via 2 separate inputs.",[30,142,143],{},"Value now supports dice notation.",[30,145,146],{},"All existing modifier effects & preset modifier effects have been automatically updated.",[30,148,149,150],{},"Added preset weapon abilities with the following aliases (variations in square brackets):\n",[27,151,152,160,165,170,175,180,185,188,191,194,197,200,203,206,212,218,224,227],{},[30,153,154,155,159],{},"ANTI-CHARACTER ",[156,157,158],"span",{},"2/3/4","+",[30,161,162,163,159],{},"ANTI-FLY ",[156,164,158],{},[30,166,167,168,159],{},"ANTI-INFANTRY ",[156,169,158],{},[30,171,172,173,159],{},"ANTI-MONSTER ",[156,174,158],{},[30,176,177,178,159],{},"ANTI-PSYKER ",[156,179,158],{},[30,181,182,183,159],{},"ANTI-VEHICLE ",[156,184,158],{},[30,186,187],{},"BLAST",[30,189,190],{},"CONVERSION",[30,192,193],{},"DEVASTATING WOUNDS",[30,195,196],{},"HEAVY",[30,198,199],{},"IGNORES COVER",[30,201,202],{},"LANCE",[30,204,205],{},"LETHAL HITS",[30,207,208,209],{},"MELTA ",[156,210,211],{},"2/D3/4/6",[30,213,214,215],{},"RAPID FIRE ",[156,216,217],{},"1/2/3/4/D6+3",[30,219,220,221],{},"SUSTAINED HITS ",[156,222,223],{},"1/2/D3",[30,225,226],{},"TORRENT",[30,228,229],{},"TWIN LINKED",[30,231,232,233],{},"Added preset profile abilities with the following aliases:\n",[27,234,235],{},[30,236,237],{},"STEALTH",[30,239,240,241],{},"Added preset global modifiers with the following aliases:\n",[27,242,243],{},[30,244,237],{},[30,246,247],{},"You can no longer add preset weapons (for now). This is mainly down to \"Close combat weapon\" no longer being a consistent thing.",[30,249,250],{},"More stable update & profile migrations system.",[30,252,253],{},"Tweaked changelog entry format.",[30,255,256],{},"Tweaked demo profiles.",[22,258,260],{"id":259},"fixed","Fixed",[27,262,263,266],{},[30,264,265],{},"Adding a melee weapon to a ranged attacker didn't give it the “Attacker: melee” role (which affects where a profile is eligible to be used).",[30,267,268],{},"Adding a ranged weapon to a melee attacker didn't give it the “Attacker: ranged” role (which affects where a profile is eligible to be used).",[22,270,272],{"id":271},"credits","Credits",[27,274,275],{},[30,276,277],{},"Testing: CrinkleBat, Durthu, Grimfang, Llama, Serrato",{"title":279,"searchDepth":280,"depth":280,"links":281},"",2,[282,283,284],{"id":24,"depth":280,"text":25},{"id":259,"depth":280,"text":260},{"id":271,"depth":280,"text":272},"2023/06/10","Initial support for Warhammer 40k 10th Edition. Please consider supporting the project via the new UnitCrunch Patreon.","md",{},true,"/changelog/0-54-0",{"title":5,"description":286},{"loc":290},"changelog/0-54-0","AhKRj7wZY16Mw11yofcmAVXKTjkpvkXGrFxifW41fDI",1774716586995]