[{"data":1,"prerenderedAt":36},["ShallowReactive",2],{"/changelog/0-73-1":3},{"id":4,"title":5,"body":6,"date":27,"description":12,"extension":28,"meta":29,"navigation":30,"path":31,"seo":32,"sitemap":33,"stem":34,"__hash__":35},"changelog/changelog/0-73-1.md","0.73.1",{"type":7,"value":8,"toc":23},"minimark",[9,13],[10,11,12],"p",{},"Regression fixes.",[14,15,16,20],"ul",{},[17,18,19],"li",{},"Fixed a reactivity issue that could crop up when using an ad hoc defender with a feel no pain.",[17,21,22],{},"Fixed a TypeError that could occur during simulation timeouts due to incorrect toast implementation.",{"title":24,"searchDepth":25,"depth":25,"links":26},"",2,[],"2025/10/13","md",{},true,"/changelog/0-73-1",{"title":5,"description":12},{"loc":31},"changelog/0-73-1","Cqua0Sz7QCuRYHZzNxU-fawhjwSNsaAKXYsVkxmlD48",1774716589171]