1.12.0

2026/08/24

Added a new Premium simulation page: Many vs Many. Also renamed the existing simulation pages to say what each one does, and made every simulation run around 25% faster.

  • Added Many vs Many, a Premium page that runs a whole set of attackers against a whole set of defenders in one go. Put up to 20 profiles on each side and the pairings produce a heatmap grid, one cell per matchup, so you can read a whole army against a whole army rather than one matchup at a time.
  • Grids can be saved and picked up later. A saved grid keeps the profiles, attack context and modifiers it was run with, tells you what has changed since it last ran, and any cell can be opened in One vs One for the full results.
  • Changed the names of the other simulation pages so each says what it does. "Crunch" is now "One vs One" and "Multi-Crunch" is now "One vs Many". Nothing about how they work has changed, and your saved links still take you to the right page.
  • Changed the profile picker in One vs Many so it stays open while you build a list, with an "Add all" button that puts every profile matching your current filter on the list in one go.
  • Added an "open in One vs One" button to every row of the One vs Many results table. The pairing arrives there with the attack context, weapon and ability choices, count adjustments and modifiers that row was run with.
  • Improved simulation speed everywhere, by around 25%.
  • Improved visual consistency across the app's panels and cards.