1.17.0
2026/10/19
Free accounts get one roster import of their choice with its rules applied, 40k.app lists import attached units as a single profile, and STEALTH now gives the benefit of cover instead of -1 to hit.
Roster import
- Added one free full import for free accounts, to use on whichever roster you choose. Until you've used it, the Roster Rules section offers to apply the rules UnitCrunch recognised in your roster, as Premium does: datasheet rules go onto your profiles as abilities, and the army and detachment rules you keep can be added to any crunch from the modifier picker. It's only used up when you save from that import, so you can back out and keep it for another roster.
- Added attached units to roster import for 40k.app lists. A leader or support unit now arrives with the bodyguard it joined as one profile, with the bodyguard taking casualties first. Other roster builders don't record which unit a character joined, so their units still import as separate profiles. To keep every unit as its own profile, untick Import attached units as one profile under Attached Units in the import options.
- Added roster import support for the latest faction rules release, including lists for its sub-factions. This covers its detachment rules, enhancements and datasheet abilities. Rules that kept their old name but work differently now use the new version.
- Fixed weapons with
MELTA 1importing without their extra damage at half range.
Stealth and cover
- Fixed
STEALTHworking as -1 to hit. It now gives the unit the benefit of cover against ranged attacks, as the 11th Edition rules say, so it no longer stacks with standing in cover, andIGNORES COVERand psychic weapons cancel it. Profiles and crunches that already had theSTEALTHpreset have been updated to match. - Updated roster rules that give a unit Stealth or the benefit of cover to use the new behaviour, including some that were previously listed as unsupported.
- Added a Benefit of cover option to the Special effect.
Building modifiers
- Added a Weapon ability at any range effect for global modifiers. It lets a weapon's own
RAPID FIREorMELTAbonus apply beyond half range, without adding a second bonus on top within half range. - Added presets:
- Global modifiers:
- Benefit of cover
- RAPID FIRE * at any range
- Profile abilities:
- +1 to damage (within half range)
- Benefit of cover (if defender)
- Weapon abilities:
- +1 to damage (within half range)
- Global modifiers:
Saved modifiers and abilities you built yourself are unchanged. If one of yours gives -1 to hit for Stealth, swap it for the Benefit of cover preset.
Simulations
- Fixed One vs One getting stuck after a simulation timed out. Every later simulation on the page also timed out until the page was reloaded, which was most likely on phones after switching away from the browser mid-simulation.
- Fixed a dropped connection leaving a simulation spinning until it timed out. It now tries again, and if it still can't connect it says so straight away.