1.3.6
2026/06/26
Tweaks to keep Multi-Crunch in line with the Crunch page, plus a couple of smaller fixes.
- Fixed a very rare edge case where the "Expected result" figure could be off by one, only when running an odd number of simulations (the default 10,000 was never affected).
- Fixed an occasional bug in Multi-Crunch - firing every weapon on a profile when no weapons (or no abilities) were selected, instead of treating an empty selection as "none".
- Fixed newly added Multi-Crunch attackers defaulting to all of their weapons rather than the weapons saved on the profile. New attackers now start with the same weapon selection you would see on the Crunch page.
- Fixed critical wound abilities restricted to melee or ranged attacks being wrongly labelled with an
ANTI-alias (for exampleANTI-MELEE 3+).ANTI-abilities only apply to target keywords, so these no longer get an alias. - Fixed bug reports occasionally not capturing your current setup, which could happen on a patchy connection or when reporting straight after a change. Reports now reliably include what you were looking at, so we can get to the bottom of issues faster.